For the final task I have took my rocket ship onto substance to Maya again with it being texturized, I have developed an environment to complete the animation for my […]
Author: drewery2020
4) Maya Texturing & Concept Rendering
After designing my space shuttle I can continue the process further by adding texture to my space shuttle, I firstly began by Importing my previous space rocket design onto Substance […]
3) Maya Modelling
For this exercise I was introduced with the Maya software modelling app. It is a way to generate 3D assets into television, games and commercials to create professional, realistic looking […]
2) Substance Stager
This exercise is all about creating a design for a box. For this task I had to come up with the concept, marketing & packaging to show our product designing […]
EX4
I have finalised a prototype app for ‘Icebreaker’ using UI kits provided on Adobe XD. I have picked UI kits that would work well with my app design.
EX3- Design system & storyboard.
For this task I have to complete a different prototype app for university students called “Icebreaker” which will help new student ‘break the ice’ by giving them a pleasant group […]
EX2
Spring Up For task 2 I have to come up with a low fidelity prototype for the upcoming app “Spring up”. This app will be created specifically for new students […]
5.) 3D Metamorphosis Animation
Animation Context – Quick note- I went on Adobe Premier and it was too difficult to get around and I become burnt out so I video edited on a simpler […]
4.) Final Design- Tufte’s 5 theories
This is my crude version of the big bang theory, as someone who is new to 3D modelling this has helped me understand the Maya software such as moving, scaling, […]
3.) Visual Design Treatment- Tufte’s five theories
‘Edward Tufte is the revelatory retina of our time, ever connecting eye and brain in enlightening new ways. He creates masterpieces about design that are themselves masterpieces of design. Seeing […]